PinGodGame Projects - New From Template
Duplicate Template
- Copy the
pingod-projects-templateand paste in same directory, by default windows adds- Copyto the directory - Rename the copy to
pingod-projects-myproject - You will need to link the
addonsagain. Delete addons directory then run the_link_addons.bat
project.godot file
You can add a project name to the project.godot file before running the project. These are found under [application] in the config section. Yours will be empty.
The reason why we’ve added Projects-MyProject here is that it’s easier to tell the type in the appdata, because this is the name it will be saved under in the users app data. By default though logs are put into the project directory.
[application]
config/name="Projects-MyProject"
config/description="Test project for scenes etc..."
run/main_scene="res://MyScene.tscn"Godot
- Load project in Godot with
godot -e - The project should play.
F5,ESCto exit
Instance a scene from the addons. SwitchOverlay.tscn
- Right click in the MyScene node and
Instance Child Scene - Browse to the
addons\Scenes\and selectSwitchOverlay.tscn
Play the project, although it will play there will be an error, because the script is using C# and it doesn’t have an assembly for the project.