PinGodGame Projects - New From Template
Duplicate Template
- Copy the
pingod-projects-template
and paste in same directory, by default windows adds- Copy
to the directory - Rename the copy to
pingod-projects-myproject
- You will need to link the
addons
again. Delete addons directory then run the_link_addons.bat
project.godot file
You can add a project name to the project.godot
file before running the project. These are found under [application]
in the config
section. Yours will be empty.
The reason why we’ve added Projects-MyProject
here is that it’s easier to tell the type in the appdata
, because this is the name it will be saved under in the users app data. By default though logs are put into the project directory.
[application]
config/name="Projects-MyProject"
config/description="Test project for scenes etc..."
run/main_scene="res://MyScene.tscn"
Godot
- Load project in Godot with
godot -e
- The project should play.
F5
,ESC
to exit
Instance a scene from the addons. SwitchOverlay.tscn
- Right click in the MyScene node and
Instance Child Scene
- Browse to the
addons\Scenes\
and selectSwitchOverlay.tscn
Play the project, although it will play there will be an error, because the script is using C# and it doesn’t have an assembly for the project.