BasicGame - Create first asset scene

  1. In Godot right click assets directory and add a new folder named scenes.

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  • Right click the new scenes folder and add new scene and name it test_scene.
  1. Select the type of node to be a Sprite by using Other Node for this scenes Root Node.

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Save the scene Ctrl+S after it opens and the file will be created test_scene.tscn

  1. Find an image on disk and drag it into the Godot path. res://assets/img/. In the example I have dropped in drac_vp.jpg.

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  1. Now select the Sprite

  2. In the inspector select the image in the texture dropdown. Quickload you will see your image, so select it there.

Use the new sprite in scene:

  1. Open the BaseMode.tscn in Godot

  2. On the BaseNode parent right click to Instance Child Scene

  3. Select the sprite test_scene

  4. Run the game and you’ll see the test_scene on screen.

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