BasicGame - Create first asset scene
- In Godot right click assets directory and add a new folder named
scenes.
- Right click the new
scenesfolder and add new scene and name ittest_scene.
- Select the type of node to be a
Spriteby usingOther Nodefor this scenes Root Node.
Save the scene Ctrl+S after it opens and the file will be created test_scene.tscn
- Find an image on disk and drag it into the Godot path.
res://assets/img/. In the example I have dropped indrac_vp.jpg.
Now select the Sprite
In the inspector select the image in the texture dropdown. Quickload you will see your image, so select it there.
Use the new sprite in scene:
Open the
BaseMode.tscnin GodotOn the BaseNode parent right click to
Instance Child SceneSelect the sprite
test_sceneRun the game and you’ll see the
test_sceneon screen.


