Link assets into separate assets project

We can reuse the assets and .import directories from BasicGameGodot into the BasicGamePck project.

Use the BasicGamePck project just for exporting assets, scenes, no C# scripts.



Remove the assets directory if there is one in BasicGamePck

This can be done with _link_assets.bat helper bat file.

  1. Symbolic link the BasicGameGodot\assets directory into the BasicGamePck directory.

  2. Symbolic link the BasicGameGodot\.import directory into the BasicGamePck directory.

SET cDir=%cd%
cd ../BasicGameGodot
SET baseGodotDir=%cd%
cd assets
SET assetDir=%cd%
cd ../.import
SET importDir=%cd%
cd %cDir%
mklink /D assets "%assetDir%"
mklink /D .import "%importDir%"
  1. When we link the .import, .assets here we should be on par with the BasicGameGodot project all the time so we can just build out packs.

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