Exporting

Also See BasicGame - Simulator Export


Exporting Game


Command line


  • Use the bat files export for steps. See Godot Export
  • You only need to build the full export once. The executable will always be the same size, but the pack file will be different.

image image


Pack executable size


  • Shrink the executable 40 > 10mb with the _build_upx_shrink_executable.bat in the Build folder.

  • You will need UPX Ultimate Packer for eXecutables

  • UPX added to environment path to run the bat file.


Before Exporting Checklists

  • Are the Recordings / Playback / Overlays switched off?

Simulator Script


  • VP Script change to Debug=False
  • VP Script change path to ./GameExecutable - If game is packaged with table in the same directory the player only has to run the game in Visual Pinball

Helps to have a copy of the release table in the export path to test exports and keeping your debug table